

To exacerbate the feeling, having (perceived) agency in the story elevates it from “bad things are happening to good people” to “bad things are happening to good people and it’s all my fault.” To the effect of creating a foreboding narrative, Telltale emulates the source material well. The Forresters are good people, but it definitely seems like their situation will get worse before it has any chance of getting better.

Attempting to balance honor, fealty, nobility, and justice is an impossible task, and no matter which dialogue option is chosen, it rarely feels like the right one.īy the end, I was filled with a sense of dread for what is to come. Diplomacy is paramount in Westeros at this time, and certain sections like the audience with Queen Regent Cersei or the encounter with Ramsay Snow are particularly nervewracking as a result. The emphasis on story largely pays off, as it captures the essence of A Song of Ice and Fire. The only thing remotely resembling a puzzle is having to remember a dying man’s words to act upon later, and to liken that to a puzzle is a stretch. Most are not used at all, but instead saved for later. The characters do keep inventories, but none of the items gained in this episode are put to use in any inventive ways.

Less easily excusable in the shift away from classic adventure gaming is the total lack of puzzles or other logic exercises. As quick-time events are never particularly great in Telltale’s games, this is not a huge loss, though it does set the slower, more somber tone for the episode. After the opening at Edmure Tully’s wedding at the Twins and the subsequent chapter following Gared, there are no more action sequences. Action sections involve quick-time events and serve to inject some excitement into what is otherwise a largely passive experience.Īll of that is present in Iron From Ice, but Telltale’s trend toward a greater focus on writing and a lesser focus on classic adventure gameplay is apparent. Dialogue sections present a series of choices for the player to steer the story, in both major and minor ways. Exploration sections involve walking around, inspecting the environment, and initiating conversation. Players divide time between exploration, dialogue, and action. True to the source material, there are many characters to keep track of, but there is an in-game codex to aid in that endeavor (and the notification for its existence pops up exactly when it is needed).Īny who have played the most recent Telltale series know what to expect in the gameplay department. Asher is hinted as the fourth playable character for future episodes, but the final member of House Forrester to be controlled is still unknown. In this episode, players control Ethan, Mira, and a lowborn squire to Gregor named Gared Tuttle. Only Ethan’s twin sister Talia does not have a close parallel in the Stark family. Asher is a short-fused warrior who was exiled to Essos. Ryon is the youngest son, too fearful and naive for the harsh time he was born into. Mira is the firstborn daughter, discovering guile within herself while living the life of a proper lady in King’s Landing. Ethan is their teenage son, thrust into power before he is prepared. Lady Elissa is his wife, a calculating matriarch from the South. Lord Gregor is the battle-hardened head of the house whose life is taken through treachery. Still, the family feels familiar, as it closely mirrors the better-known Stark clan. Most fans of the series would not know the Forresters yet, as the family has only seen a brief mention in the novels and has not appeared in the television series. Over the six planned episodes, Game of Thrones is set to be experienced from the point of view of various members of House Forrester, both noble and lowborn. Rig: AMD Phenom II X2 555 3.2 GHz, with 4GB of RAM, ATI Radeon HD 5700, Windows 7 64-bit Game of Thrones – A Telltale Game Series: Iron From Ice (iOS, Mac, PC, PS3, PS4, Xbox 360, Xbox One) House Forrester of Ironrath in the North is one such clan, caught up in a conflict much greater than itself, struggling just to survive. The kingdom is undergoing a restructuring of sorts, and those who were allied with the losing factions walk a thin line between loyalty and destruction. Game of Thrones: A Telltale Game Series takes place toward the end of the conflict, but that does not mean everyone is safe. The entire continent of Westeros is at war, heroes are slain, villains rise to power, and it is around this point that many readers and viewers finally accept that everything will probably not be okay (to put it lightly). The War of the Five Kings might be one of the bleakest collections of events in A Song of Ice and Fire, the series on which HBO’s and Telltale’s Game of Thrones is based.
